Space Shuttle Checklists for S3 - Practical Launch, Orbit, Entry & Landing Procedures

Simulator-focused Space Shuttle checklists and guidance for S3: how to use normal and pocket checklists, efficient ascent and entry flows, tips for drilling procedures, and advice for translated or custom versions.

Why you need checklists (and why memory will fail you)

The Shuttle cockpit is a workflow. During ascent and entry, the timeline is tight, the workload spikes, and small mistakes compound fast. A checklist forces discipline: you verify configuration, confirm mode changes, and keep the vehicle in a known state. If something goes wrong, the checklist also helps you pinpoint where you diverged instead of guessing.

  • Consistency: the same steps, the same order, the same results.
  • Debuggability: you can identify the exact line where the run broke.
  • Speed under pressure: you stop hunting for “what’s next” when seconds matter.

Two checklist types: Normal procedures vs “Pocket” contingency actions

Real Shuttle documentation often separates “normal flow” from quick-response contingency procedures. For a simulator, that split is still useful:

1) Normal flight procedures (mission flow)

These are the steps you execute to complete a phase cleanly: pre-launch setup, ascent, orbit configuration, deorbit prep, entry interface, approach, landing, and post-landing safing.

2) Pocket checklists (time-critical contingencies)

Pocket checklists are designed for immediate actions that must happen quickly to “safe” a system and continue the flight. They typically do not explain root causes; they tell you what to do right now, then send you to deeper malfunction documentation when you have time.

In practical simulator terms: a pocket checklist is your panic filter. It stops you from improvising when an alarm or unexpected behavior appears mid-phase.

How to use these checklists in S3 without wasting time

  1. Pick ONE phase (launch or entry) and drill it until repeatable.
  2. Read → act → verify. Don’t “pre-click” switches just to feel busy.
  3. Mark checkpoints: key moments where the vehicle must be in a known configuration.
  4. Log failures with brutal clarity: phase + step number + what you observed.
  5. Only then add complexity (more panels, more realism, more hardware).

Pro tip: keep a “clean run” copy (baseline) and a “working” copy (your notes). If you only have one file and you keep editing it, you’ll eventually break your own procedure.

Launch / Ascent flow (what a good checklist looks like)

A simulator-ready ascent checklist should be short enough to use in real time and structured top-to-bottom. The best versions include timing cues and “where to look” panel hints instead of long explanations.

  • Pre-launch configuration: power, displays, comms/audio cues, navigation alignment basics.
  • Terminal count: final switch positions, mode confirmations, critical warnings clear.
  • Liftoff → MECO: monitor guidance/attitude cues, watch energy/trajectory, avoid chasing noise.
  • Post-MECO setup: vehicle configuration for orbital ops, stabilize, confirm “expected” states.
  • OMS burn(s): prep, execute, verify results, then transition to orbit configuration.

If your ascent checklist is 100+ steps long for normal flow, it’s not “realistic” - it’s unusable. Real crews had lots of data, but they also had formats optimized for action and speed.

Entry / Landing flow (where most sim runs die)

Entry is where people lose the plot because they treat it like a plane. It isn’t. You are managing energy, configuration, and guidance states while the environment changes fast. A good entry/landing checklist is built around phase gates:

  • Deorbit prep: vehicle configuration before committing to the burn.
  • Deorbit burn: execute, then verify you got what you needed (don’t “hope”).
  • Entry interface: mode/attitude management and instrument scan discipline.
  • Approach setup: configuration transitions and sanity checks before the final path.
  • Landing & rollout: keep it simple, don’t invent late changes, then safe the vehicle.

Make the checklist read like a sequence of commands with verification points. If a line can’t be verified (some indicator, mode, or expected behavior), it’s not a checklist item - it’s wishful thinking.

Translations and custom versions

If you fly better in your native language, use a translated checklist - it reduces mental load. But do it properly:

  • Keep layout identical to the base version so step numbers stay comparable.
  • Don’t translate abbreviations blindly; many are better left as-is.
  • Test the translation by running a full phase and marking lines that cause hesitation.

Rule: a checklist that makes you pause to interpret a sentence is a bad checklist. Rewrite it until it becomes “read and do.”

Share this article: